// Copyright (c) 2009 Mike Haight, Andy Kipp
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

#include "stdafx.h"

#pragma once

namespace HandBanana { namespace Game
{
    /// <summary>
    /// The Tile class represents a single square on a Map
    /// </summary>
    public ref class Tile : public WorldObject
    {

    // Constructors
    public:

        /// <summary>
        /// Create a new instance of the Tile class
        /// TODO: Should be private
        /// </summary>
        Tile(void);

    // Public Properties
    public:

        /// <summary>
        /// Gets the name of this Tile
        /// TODO: Should not have set method
        /// </summary>
        property String^ Name
        {
            String^ get(void);
            void set(String^ value);
        }

        /// <summary>
        /// Gets the Type of this Tile
        /// TODO: Should not have set method
        /// </summary>
        property int Type 
        {
            int get(void);
            void set(int value);
        }

        /// <summary>
        /// Gets the velocity at which this Tile can be traveled
        /// TODO: Should not have set method
        /// </summary>
        property int Velocity
        {
            int get(void);
            void set(int value);
        }

    // Public Methods
    public:

        /// <summary>
        /// Load a Tile from a TileDescription
        /// <summary>
        static Tile^ Load(TileDescription^ argDesc, Texture^ argTexture);

    // WorldObject Methods
    public:

        /// <summary>
        /// Overrides the WorldObject::Update method
        /// </summary>
        virtual void Update(void) override;

        /// <summary>
        /// Overrides the WorldObject::GetSprites method
        /// </summary>
        virtual void GetSprites(List<Core::Graphics::Sprite^>^ argSpriteList) override;

    // Private Data Members
    private:
        // Static Logger for this Class
        static NLog::Logger^                smLogger = NLog::LogManager::GetCurrentClassLogger();

        Core::Graphics::Sprite^             mSprite;
        int                                 mType;
        String^                             mName;
        int                                 mVelocity;

    };
} }